Classes
19 classes roam the World of Twelve. Pick one to see its look, its role and every spell it can learn.


Reckless Warrior
Iop
Iops are go-getting warriors beyond reproach! One thing's for sure: Iops know how to use their weapons. They need to jump in a brawl at least once a day just to feel alive. Their impetuousness can make Iops the best of knights, but also the worst!
Roles
Iop spells
Spells come in pairs: a character uses one or the other. Select one to see its costs, range and effects.
Iop spells

Pressure
Unlocked at level 1Level 1
3
AP
Range
1 – 4
Fixed
Critical
10%
Base chance
Casts
4
Per turn
Cooldown
—
None
Erodes the target and inflicts Earth Damage.
Effects
10% Erosion (2 turns)
16 to 18 Earth damage
Critical hit
10% Erosion (2 turns)
19 to 21 Earth damage