- Encyclopedia
- Spells
Spells
Class spells and the common spells anyone can learn.
Common spells
Common spells come in pairs too: pick one or the other.
Summons Skill
1 AP
Lvl 1
The caster's biddable summons are controlled if the spell is selected. Casting the spell will enable or disable the effect until the next cast. The spell's AP cost is reimbursed.
Summons' Freedom
1 AP
Lvl 1
The caster's biddable summons are free to play by themselves if the spell is selected. Casting the spell will enable or disable the effect until the next cast. The spell's AP cost is reimbursed.
Summoning of Arachnee
3 AP
Lvl 1
Summons a biddable Arachnee that can inflict Earth damage. May summon a biddable Major Arachnee that can inflict Earth damage and remove AP.
Summoning of Major Arachnee
5 AP
Lvl 66
Summons a biddable Major Arachnee that can inflict Earth damage and remove AP. May summon a biddable Arachnee that can inflict Earth damage.
Grunob's Lightning Strike
3 AP
Lvl 20
Inflicts Fire damage on enemies and increases the healing received by allies in an area of effect.
Grunob's Lesson
3 AP
Lvl 87
Reduces healing received by enemies and inflicts Fire damage on them. Rebounds on the nearest enemy in a 2-cell circle.
Savouwy Cawwot
4 AP
Lvl 20
Summons a static Cawwot that places a start-of-turn glyph that heals.
Beefy Cawwot
4 AP
Lvl 87
Summons a static Cawwot that applies a shield on itself at the start of each turn. It can also give its allied attacker a shield (stackable 1 time). The shield gained from attacks is greater than the shield gained at the start of each turn.
Summoning of Chaferfu
4 AP
Lvl 20
Summons a Chaferfu that can inflict Earth damage randomly on allies or enemies. May summon a Chaferfu Lancer that can inflict Earth damage and remove MP.
Summoning of Chaferfu Lancer
5 AP
Lvl 87
Summons a Chaferfu Lancer that can inflict Earth damage and remove MP. May summon a Chaferfu that can inflict Earth damage randomly on allies or enemies.
Class spells
Pick a class, then a spell to see its details.
Iop spells

Pressure
Unlocked at level 1Level 1
3
AP
Range
1 – 4
Fixed
Critical
10%
Base chance
Casts
4
Per turn
Cooldown
—
None
Erodes the target and inflicts Earth Damage.
Effects
10% Erosion (2 turns)
16 to 18 Earth damage
Critical hit
10% Erosion (2 turns)
19 to 21 Earth damage











