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  3. Pandawa

Classes

19 classes roam the World of Twelve. Pick one to see its look, its role and every spell it can learn.

Pandawa, Male

Aggressive Drinker

Pandawa

Pandawas are warriors versed in martial arts who know what they can get out of their bodies! And out of the bodies of others... Indeed, Pandawas can always get crowds moving: they don't hesitate to carry their allies on their shoulders to protect them, and as for their enemies, they'll send them hurtling before celebrating their victory with a big draught of bamboo milk!

Roles

Positioner
Damage Dealer
Tank

Pandawa spells

Spells come in pairs: a character uses one or the other. Select one to see its costs, range and effects.

Pandawa spells

Earth
Fire
Water
Air
Neutral

Hangover

Earth

Unlocked at level 1Level 1

3

AP

Range

1 – 3

Fixed

Critical

10%

Base chance

Casts

3

Per turn

Cooldown

—

None

Makes the caster Sober and inflicts Earth damage. The damage is greater if the caster left the Drunk state during the current turn.

Effects

{{state,Sober}} state (until the end of the fight)

14 to 16 Earth damage

18 to 20 Earth damage

Critical hit

{{state,Sober}} state (until the end of the fight)

17 to 19 Earth damage

21 to 23 Earth damage

Line of sight
Cast in a line
Cast diagonally
Free cell required
Modifiable range
Spell page