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  2. Classes
  3. Masqueraider

Classes

19 classes roam the World of Twelve. Pick one to see its look, its role and every spell it can learn.

Masqueraider, Male

Moody Warrior

Masqueraider

Masqueraiders wear magic masks which enable them to change face more often than they change their shirts. Turn after turn, they're either sticking like glue, enraged psychopaths or firm fans of strategic retreat. They can quickly adapt to any situation, but watch out for their moodswings! Legend has it, these unpredictable beings are blessed by Sadida himself.

Roles

Tank
Protector
Damage Dealer

Masqueraider spells

Spells come in pairs: a character uses one or the other. Select one to see its costs, range and effects.

Masqueraider spells

Earth
Fire
Water
Air
Neutral

Brincaderia

Fire

Unlocked at level 1Level 1

2

AP

Range

1 – 6

Modifiable

Critical

5%

Base chance

Casts

4

Per turn

Cooldown

—

None

Inflicts Fire damage and removes Dodge.

Effects

7 to 9 Fire damage

-2 Range (1 turn)

Critical hit

10 to 12 Fire damage

-2 Range (1 turn)

Line of sight
Cast in a line
Cast diagonally
Free cell required
Modifiable range
Spell page