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  3. Yahtzee

Ecaflip spell

Yahtzee

Water
Range 0–4
Unlocked at level 1

Inflicts Water damage and increases the caster's Critical odds. The damage does not affect the caster. Draws a Jack of Clubs.

Water
Range 0–4
Unlocked at level 1

Inflicts Water damage and increases the caster's Critical odds. The damage does not affect the caster. Draws a Jack of Clubs.

2

AP

Characteristics

Range

0 – 4

Modifiable

Critical

5%

Base chance

Casts

3

Per turn

Cooldown

—

None

Effects

Normal hit

1 to 6 Water damage

3 to 18% Critical (3 turns)

{{state,Jack of Clubs}} state (until the end of the fight)

Critical hit

9 Water damage

21% Critical (3 turns)

{{state,Jack of Clubs}} state (until the end of the fight)

Spell levels

3 ranks

Rank

Level

Range

Damage

AP

Rank 1

1

0–4

1–6

2

Rank 2

67

0–5

2–12

2

Rank 3

133

0–6

3–18

2