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  2. Spells
  3. Fate of Ecaflip

Ecaflip spell

Fate of Ecaflip

Earth
Range 1–6
Unlocked at level 145

Steals HP in the Earth element from enemies, randomly attracts or repels the target, and applies the Fate of Ecaflip state on the targeted enemy: • Inflicts Earth damage and removes the state if the target lands a critical hit. • Tails: randomness is removed to attract the target. • Heads: randomness is removed to repel the target. Draws an Ace of Diamonds.

Earth
Range 1–6
Unlocked at level 145

Steals HP in the Earth element from enemies, randomly attracts or repels the target, and applies the Fate of Ecaflip state on the targeted enemy: • Inflicts Earth damage and removes the state if the target lands a critical hit. • Tails: randomness is removed to attract the target. • Heads: randomness is removed to repel the target. Draws an Ace of Diamonds.

5

AP

Characteristics

Range

1 – 6

Fixed

Critical

20%

Base chance

Casts

1

Per turn

Cooldown

—

None

Effects

Normal hit

42 to 46 Earth steal

Attracts by 4 cells

Pushes back 4 cells

{{state,Fate of Ecaflip}} state (1 turn)

25 to 27 Earth damage

{{state,Ace of Diamonds}} state (until the end of the fight)

Critical hit

55 Earth steal

Attracts by 4 cells

Pushes back 4 cells

{{state,Fate of Ecaflip}} state (1 turn)

31 Earth damage

{{state,Ace of Diamonds}} state (until the end of the fight)

Spell levels

1 rank

Rank

Level

Range

Damage

AP

Rank 1

145

1–6

42–46

5