- Encyclopedia
- Spells
- Trickery
Ecaflip spell
Trickery
Steals HP from enemies or heals allies in the Air, Water, Fire or Earth element. The AP cost, damage, heals and the attack element are modified randomly on each casting and when the caster lands a critical hit. Draws a Card based on the casting conditions and the spell's element. Plays the Hand before Drawing if the Hand is full.
Steals HP from enemies or heals allies in the Air, Water, Fire or Earth element. The AP cost, damage, heals and the attack element are modified randomly on each casting and when the caster lands a critical hit. Draws a Card based on the casting conditions and the spell's element. Plays the Hand before Drawing if the Hand is full.
2
AP
Characteristics
Range
0 – 5
Modifiable
Critical
5%
Base chance
Casts
3
Per turn
Cooldown
—
None
Effects
Normal hit
11 to 12 Air steal
11 to 12 Air heals
20 to 22 Air steal
20 to 22 Air heals
29 to 32 Air steal
29 to 32 Air heals
38 to 42 Air steal
38 to 42 Air heals
Critical hit
20 Air steal
20 Air heals
30 Air steal
30 Air heals
40 Air steal
40 Air heals
50 Air steal
50 Air heals
Spell levels
Rank
Level
Range
Damage
AP
Rank 1
50
0–5
11–12
2
Rank 2
117
0–5
15–16
2
Rank 3
184
0–5
19–20
2
