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  3. Trickery

Ecaflip spell

Trickery

Air
Range 0–5
Unlocked at level 50

Steals HP from enemies or heals allies in the Air, Water, Fire or Earth element. The AP cost, damage, heals and the attack element are modified randomly on each casting and when the caster lands a critical hit. Draws a Card based on the casting conditions and the spell's element. Plays the Hand before Drawing if the Hand is full.

Air
Range 0–5
Unlocked at level 50

Steals HP from enemies or heals allies in the Air, Water, Fire or Earth element. The AP cost, damage, heals and the attack element are modified randomly on each casting and when the caster lands a critical hit. Draws a Card based on the casting conditions and the spell's element. Plays the Hand before Drawing if the Hand is full.

2

AP

Characteristics

Range

0 – 5

Modifiable

Critical

5%

Base chance

Casts

3

Per turn

Cooldown

—

None

Effects

Normal hit

11 to 12 Air steal

11 to 12 Air heals

20 to 22 Air steal

20 to 22 Air heals

29 to 32 Air steal

29 to 32 Air heals

38 to 42 Air steal

38 to 42 Air heals

Critical hit

20 Air steal

20 Air heals

30 Air steal

30 Air heals

40 Air steal

40 Air heals

50 Air steal

50 Air heals

Spell levels

3 ranks

Rank

Level

Range

Damage

AP

Rank 1

50

0–5

11–12

2

Rank 2

117

0–5

15–16

2

Rank 3

184

0–5

19–20

2