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- Spells
- Felintion
Ecaflip spell
Felintion
Water
Range 1–5
Unlocked at level 85
Moves the caster closer to the target, attracts the target and inflicts Water damage on enemies. Draws a King of Clubs.
Water
Range 1–5
Unlocked at level 85
Moves the caster closer to the target, attracts the target and inflicts Water damage on enemies. Draws a King of Clubs.
4
AP
Characteristics
Range
1 – 5
Modifiable
Critical
15%
Base chance
Casts
2
Per turn
Cooldown
—
None
Effects
Normal hit
Advances by 2 cells
Attracts by 2 cells
27 to 29 Water damage
{{state,King of Clubs}} state (until the end of the fight)
Critical hit
Advances by 2 cells
Attracts by 2 cells
35 Water damage
{{state,King of Clubs}} state (until the end of the fight)
Spell levels
2 ranks
Rank
Level
Range
Damage
AP
Rank 1
85
1–5
27–29
4
Rank 2
152
1–6
33–36
4
