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  3. Heads or Tails

Ecaflip spell

Heads or Tails

Earth
Range 0–4
Unlocked at level 1

Inflicts Earth damage. On the caster: randomly applies the Heads state or the Tails state and returns 1 AP to them. • Tails: gives 1 AP. • Heads: gives 1 MP. • Casting the spell again in one state applies the other to oneself. Draws a Jack of Diamonds.

Earth
Range 0–4
Unlocked at level 1

Inflicts Earth damage. On the caster: randomly applies the Heads state or the Tails state and returns 1 AP to them. • Tails: gives 1 AP. • Heads: gives 1 MP. • Casting the spell again in one state applies the other to oneself. Draws a Jack of Diamonds.

2

AP

Characteristics

Range

0 – 4

Modifiable

Critical

5%

Base chance

Casts

3

Per turn

Cooldown

—

None

Effects

Normal hit

10 Earth damage

{{state,Tails}} state (2 turns)

1 AP (1 turn)

{{state,Heads}} state (2 turns)

1 MP (1 turn)

Reimburses 1 AP

{{state,Jack of Diamonds}} state (until the end of the fight)

Critical hit

14 Earth damage

{{state,Tails}} state (2 turns)

1 AP (1 turn)

{{state,Heads}} state (2 turns)

1 MP (1 turn)

Reimburses 1 AP

{{state,Jack of Diamonds}} state (until the end of the fight)

Spell levels

3 ranks

Rank

Level

Range

Damage

AP

Rank 1

1

0–4

10

2

Rank 2

69

0–5

14

2

Rank 3

136

0–6

18

2