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  2. Spells
  3. Comet

Huppermage spell

Comet

Air
Range 1–6
Unlocked at level 140

Applies effects based on the caster's position in relation to the target and inflicts Air damage on enemies: • Moves the caster away from the target if the caster is in close combat. • Teleports the caster up to target if the caster is at a distance. Can generate Elemental Combinations.

Air
Range 1–6
Unlocked at level 140

Applies effects based on the caster's position in relation to the target and inflicts Air damage on enemies: • Moves the caster away from the target if the caster is in close combat. • Teleports the caster up to target if the caster is at a distance. Can generate Elemental Combinations.

3

AP

Characteristics

Range

1 – 6

Fixed

Critical

10%

Base chance

Casts

2

Per turn

Cooldown

—

None

Effects

Normal hit

Moves back 3 cells

Teleports to the targeted cell

Places a rune (2 turns)

27 to 30 Air damage

{{state,Air}} state (until the end of the fight)

Critical hit

Moves back 3 cells

Teleports to the targeted cell

Places a rune (2 turns)

32 to 36 Air damage

{{state,Air}} state (until the end of the fight)

Spell levels

1 rank

Rank

Level

Range

Damage

AP

Rank 1

140

1–6

27–30

3