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  3. Runification

Huppermage spell

Runification

Earth
Range 0–6
Unlocked at level 5

Triggers one of the caster's runes to steal health from the enemy or heal the ally occupying it, and increase the characteristics of the caster and the ally on the rune based on the rune's element. On the caster: triggers all runes occupied by an entity. Can generate Elemental Combinations.

Earth
Range 0–6
Unlocked at level 5

Triggers one of the caster's runes to steal health from the enemy or heal the ally occupying it, and increase the characteristics of the caster and the ally on the rune based on the rune's element. On the caster: triggers all runes occupied by an entity. Can generate Elemental Combinations.

2

AP

Characteristics

Range

0 – 6

Modifiable

Critical

—

No critical hit

Casts

2

Per turn

Cooldown

—

None

Effects

Normal hit

Triggers runes

9 Earth steal

9 Fire steal

9 Water steal

9 Air steal

Heal: 4% of max HP

30 Strength (3 turns)

30 Intelligence (3 turns)

30 Chance (3 turns)

30 Agility (3 turns)

{{state,Earth}} state (until the end of the fight)

{{state,Fire}} state (until the end of the fight)

{{state,Water}} state (until the end of the fight)

{{state,Air}} state (until the end of the fight)

Spell levels

3 ranks

Rank

Level

Range

Damage

AP

Rank 1

5

0–6

9

2

Rank 2

72

0–7

12

2

Rank 3

139

0–8

15

2