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  3. Transfiguration

Masqueraider spell

Transfiguration

Range 1–6
Unlocked at level 200

Applies the Transfiguration state on the caster and the targeted enemy, and applies effects on the enemy depending on which mask is worn: • Intrepid: reduces final damage inflicted. • Coward: reduces ranged resistances. • Psychopath: reduces close-combat resistances. Stacking is shared among effects. Each mask change reduces the spell's cooldown period by 1 turn and reapplies the spell's effects as long as the caster is in the state.

Range 1–6
Unlocked at level 200

Applies the Transfiguration state on the caster and the targeted enemy, and applies effects on the enemy depending on which mask is worn: • Intrepid: reduces final damage inflicted. • Coward: reduces ranged resistances. • Psychopath: reduces close-combat resistances. Stacking is shared among effects. Each mask change reduces the spell's cooldown period by 1 turn and reapplies the spell's effects as long as the caster is in the state.

2

AP

Characteristics

Range

1 – 6

Fixed

Critical

—

No critical hit

Casts

∞

No limit

Cooldown

5

Turns

Effects

Normal hit

{{state,Transfiguration}} state (2 turns)

-20% final damage (2 turns)

-10% Ranged Resistance (2 turns)

-10% Melee Resistance (2 turns)

Spell levels

1 rank

Rank

Level

Range

Damage

AP

Rank 1

200

1–6

—

2