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  3. Armadur

Masqueraider spell

Armadur

Range 3–7
Unlocked at level 150

Increases the targeted ally's MP and Dodge.

Range 3–7
Unlocked at level 150

Increases the targeted ally's MP and Dodge.

2

AP

Characteristics

Range

3 – 7

Modifiable

Critical

—

No critical hit

Casts

2

Per turn

Cooldown

—

None

Effects

Normal hit

2 MP (2 turns)

40 Dodge (2 turns)

Spell levels

1 rank

Rank

Level

Range

Damage

AP

Rank 1

150

3–7

—

2