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  3. Magnet

Rogue spell

Magnet

Range 0–5
Unlocked at level 35

Draws the caster's Bombs toward the centre and adds 1 Combo to them in an area of effect. The Combo is only applied once per Bomb per turn and only if the Bombs are moved. Attracts other entities one cell only. Does not affect the caster.

Range 0–5
Unlocked at level 35

Draws the caster's Bombs toward the centre and adds 1 Combo to them in an area of effect. The Combo is only applied once per Bomb per turn and only if the Bombs are moved. Attracts other entities one cell only. Does not affect the caster.

2

AP

Characteristics

Range

0 – 5

Modifiable

Critical

—

No critical hit

Casts

2

Per turn

Cooldown

—

None

Effects

Normal hit

Attracts by 6 cells

Spell levels

3 ranks

Rank

Level

Range

Damage

AP

Rank 1

35

0–5

—

2

Rank 2

102

0–6

—

2

Rank 3

169

0–7

—

2