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  3. Water Clock

Xelor spell

Water Clock

Water
Range 1–6
Unlocked at level 160

Removes AP and inflicts Water damage. Increases the caster's AP on the following turn if the target has Telefrag (stackable 3 times). Consumes the target's Telefrag state.

Water
Range 1–6
Unlocked at level 160

Removes AP and inflicts Water damage. Increases the caster's AP on the following turn if the target has Telefrag (stackable 3 times). Consumes the target's Telefrag state.

4

AP

Characteristics

Range

1 – 6

Fixed

Critical

15%

Base chance

Casts

3

Per turn

Cooldown

—

None

Effects

Normal hit

Removes the {{state,Telefrag}} state

-2 AP (1 turn)

1 AP (1 turn)

33 to 37 Water damage

Critical hit

Removes the {{state,Telefrag}} state

-2 AP (1 turn)

1 AP (1 turn)

40 to 44 Water damage

Spell levels

1 rank

Rank

Level

Range

Damage

AP

Rank 1

160

1–6

33–37

4