Sram spell
Jinx
Steals HP in the Water element and minimises the targeted enemy's random effects. Also heals allies (except the caster) based on the damage inflicted on the targeted enemy in an area of effect. Effect minimisation only works every other turn on the same target.
Steals HP in the Water element and minimises the targeted enemy's random effects. Also heals allies (except the caster) based on the damage inflicted on the targeted enemy in an area of effect. Effect minimisation only works every other turn on the same target.
4
AP
Characteristics
Range
1 – 4
Modifiable
Critical
20%
Base chance
Casts
1
Per turn
Cooldown
—
None
Effects
Normal hit
29 to 32 Water steal
Heals 50% of damage inflicted
Minimises the target's random effects (1 turn)
{{state,Jinx}} state (2 turns)
Critical hit
35 to 39 Water steal
Heals 50% of damage inflicted
Minimises the target's random effects (1 turn)
{{state,Jinx}} state (2 turns)
Spell levels
Rank
Level
Range
Damage
AP
Rank 1
110
1–4
29–32
4
Rank 2
177
1–5
34–38
4
