- Encyclopedia
- Spells
- Immobilising Arrow
Cra spell
Immobilising Arrow
Water
Range 1–6
Unlocked at level 30
Steals MP and inflicts Water damage. The spell's damage is increased after each casting.
Water
Range 1–6
Unlocked at level 30
Steals MP and inflicts Water damage. The spell's damage is increased after each casting.
2
AP
Characteristics
Range
1 – 6
Modifiable
Critical
5%
Base chance
Casts
4
Per turn
Cooldown
—
None
Effects
Normal hit
Steals 1 MP (1 turn)
7 to 9 Water damage
Immobilising Arrow: +2 base damage (3 turns)
Critical hit
Steals 1 MP (1 turn)
10 to 12 Water damage
Immobilising Arrow: +2 base damage (3 turns)
Spell levels
3 ranks
Rank
Level
Range
Damage
AP
Rank 1
30
1–6
7–9
2
Rank 2
97
1–7
9–11
2
Rank 3
164
1–8
11–13
2
