- Encyclopedia
- Spells
- Breakwater
Foggernaut spell
Breakwater
Applies the Automatic state on a Turret and heals it: • The Turret intercepts close-combat damage suffered by allies adjacent to it when the spell is cast. • If one of those allies suffers ranged damage, the Turret activates, using its automatic spell on the ally or their attacker. This activation can only be triggered once per target per turn, and only if the ally or attacker is within the Turret's range.
Applies the Automatic state on a Turret and heals it: • The Turret intercepts close-combat damage suffered by allies adjacent to it when the spell is cast. • If one of those allies suffers ranged damage, the Turret activates, using its automatic spell on the ally or their attacker. This activation can only be triggered once per target per turn, and only if the ally or attacker is within the Turret's range.
3
AP
Characteristics
Range
1 – 6
Modifiable
Critical
—
No critical hit
Casts
∞
No limit
Cooldown
4
Turns
Effects
Normal hit
{{state,Automatic}} state (2 turns)
Intercepts damage
Heal: 25% of max HP
Spell levels
Rank
Level
Range
Damage
AP
Rank 1
90
1–6
25
3
Rank 2
157
1–7
25
3
