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  3. Explosive Palm

Pandawa spell

Explosive Palm

Fire
Range 0–5
Unlocked at level 1

Inflicts Fire damage. Does not affect the caster. Modifies the spell based on the caster's state after it is cast: • The spell's AP cost increases after the first time it is cast. • Sober: the damage is applied in an area of effect. • Drunk: the spell's damage increases. Each effect can be stacked one time.

Fire
Range 0–5
Unlocked at level 1

Inflicts Fire damage. Does not affect the caster. Modifies the spell based on the caster's state after it is cast: • The spell's AP cost increases after the first time it is cast. • Sober: the damage is applied in an area of effect. • Drunk: the spell's damage increases. Each effect can be stacked one time.

2

AP

Characteristics

Range

0 – 5

Fixed

Critical

10%

Base chance

Casts

3

Per turn

Cooldown

—

None

Effects

Normal hit

12 to 14 Fire damage

Explosive Palm: +1 AP (1 turn)

Explosive Palm: +6 base damage (1 turn)

Critical hit

15 to 17 Fire damage

Explosive Palm: +1 AP (1 turn)

Explosive Palm: +6 base damage (1 turn)

Spell levels

3 ranks

Rank

Level

Range

Damage

AP

Rank 1

1

0–5

12–14

2

Rank 2

67

0–5

15–17

2

Rank 3

133

0–5

20–22

2