- Encyclopedia
- Spells
- Desolation
Sacrier spell
Desolation
Air
Range 1–4
Unlocked at level 60
Steals health in the Air element and removes MP in an area of effect.
Air
Range 1–4
Unlocked at level 60
Steals health in the Air element and removes MP in an area of effect.
4
AP
Characteristics
Range
1 – 4
Fixed
Critical
25%
Base chance
Casts
2
Per turn
Cooldown
—
None
Effects
Normal hit
19 to 22 Air steal
-3 MP (1 turn)
Critical hit
23 to 26 Air steal
-3 MP (1 turn)
Spell levels
3 ranks
Rank
Level
Range
Damage
AP
Rank 1
60
1–4
19–22
4
Rank 2
127
1–4
23–27
4
Rank 3
194
1–4
26–30
4
