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  3. Desolation

Sacrier spell

Desolation

Air
Range 1–4
Unlocked at level 60

Steals health in the Air element and removes MP in an area of effect.

Air
Range 1–4
Unlocked at level 60

Steals health in the Air element and removes MP in an area of effect.

4

AP

Characteristics

Range

1 – 4

Fixed

Critical

25%

Base chance

Casts

2

Per turn

Cooldown

—

None

Effects

Normal hit

19 to 22 Air steal

-3 MP (1 turn)

Critical hit

23 to 26 Air steal

-3 MP (1 turn)

Spell levels

3 ranks

Rank

Level

Range

Damage

AP

Rank 1

60

1–4

19–22

4

Rank 2

127

1–4

23–27

4

Rank 3

194

1–4

26–30

4