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  3. 3.5.6.5

Version 3.5.6.5

Changes since 3.5.5.3 · Extracted on October 7, 2026 · dofus-sqlite release

Armoured Dragoturkey

Changed

Consumables · Level 1

Effects

What's inside?
Recovers a mount

Ovatoken

Removed

Resources · Level 1

Description

"I was not the best because I struck quickly. I was the best because the crowd loved me. Win the crowd, Maximor, and you will win your freedom." — Proximor, veteran gladiator.

Level

1

Type

Miscellaneous Resource

Cosmetics · Level 1

Type

Costume
Shoulder Pad

Bag of Dream Fragments

New

Consumables · Level 1

Description

This huge bag contains an impressive quantity of Dream Fragments.

Level

1

Type

Bag of resources

Effects

Gains 1000x Dream Fragment

Fire Spark

Changed

Monsters · Level 1

Sub-areas

Scaraleaf Plain

Monsters · Level 1

Sub-areas

Scaraleaf Plain

Monsters · Level 1

Sub-areas

Scaraleaf Plain

Air Spark

Changed

Monsters · Level 1

Sub-areas

Scaraleaf Plain

Kanigloo

Changed

Monsters · Level 132

Drops

NewTame Kanigloo

Drop rate (%)

100

Conditions

Objective of the quest Gromeo and Julie completed
Objective of the quest Gromeo and Julie not completed
Not have Tame Kanigloo

Spells

Ranks

Changed

Rank 1

Effects

-1 AP
-2 AP

Critical effects

-1 AP
-2 AP
Changed

Rank 2

Effects

-1 AP
-2 AP

Critical effects

-1 AP
-2 AP
Changed

Rank 3

Effects

-1 AP
-2 AP

Critical effects

-1 AP
-2 AP

Stalagmite

Changed

Spells

Description

Inflicts Water damage and removes MP. Can generate {{spell,23876,1::Elemental Combinations}}.
Inflicts Water damage and reduces final damage. Can generate {{spell,23876,1::Elemental Combinations}}.

Ranks

Changed

Rank 1

Effects

-4% final damage
-2 MP

Critical effects

-4% final damage
-2 MP
Changed

Rank 2

Effects

-4% final damage
-2 MP

Critical effects

-4% final damage
-2 MP
Changed

Rank 3

Effects

-4% final damage
-2 MP

Critical effects

-4% final damage
-2 MP

Spells

Description

Inflicts Earth damage and removes Lock. Can generate {{spell,23876,1::Elemental Combinations}}.
Inflicts Earth damage and removes MP. Can generate {{spell,23876,1::Elemental Combinations}}.

Ranks

Changed

Rank 1

Effects

-2 MP
-10 Lock

Critical effects

-2 MP
-10 Lock
Changed

Rank 2

Effects

-2 MP
-20 Lock

Critical effects

-2 MP
-20 Lock
Changed

Rank 3

Effects

-2 MP
-40 Lock

Critical effects

-2 MP
-40 Lock

Ether

Changed

Spells

Ranks

Changed

Rank 3

Effects

-3 Range
-2 Range

Critical effects

-3 Range
-2 Range

Spells

Description

Increases the targeted ally's resistance and applies the Elemental Shield state on the ally: • Reduces the target's resistance and places a rune under the attacker in the element of the attack suffered by the target.
Increases the targeted ally's resistance and applies the Elemental Shield state on the ally: • Applies an elemental state on the attacker based on the element of the attack suffered by the target. Can generate {{spell,23876,1::Elemental Combinations}}.

Ranks

Changed

Rank 1

Effects

{{state,Earth}} state
{{state,Fire}} state
{{state,Water}} state
{{state,Air}} state
Places a rune
Changed

Rank 2

Effects

{{state,Earth}} state
{{state,Fire}} state
{{state,Water}} state
{{state,Air}} state
Places a rune

Spells

Description

Heals the attackers of the targeted enemy and applies the Sublimation state on the target: • Applies a state on the attacker in the element of the attack suffered by the target. Can generate {{spell,23876,1::Elemental Combinations}}.
Heals the attackers of the targeted enemy and applies the Sublimation state on the target: • Applies a state to the target based on the element of the attack suffered by the target. Can generate {{spell,23876,1::Elemental Combinations}}.

Spells

Description

Spreads the targeted enemy's elemental state to all enemies in an area of effect around the enemy. On an enemy without an elemental state: applies the elemental state of the last rune placed by the caster. Can generate {{spell,23876,1::Elemental Combinations}}.
Applies effects on the targeted enemy based on their elemental state and spreads the elemental state to all enemies in an area of effect around the them: • <sprite name="terre"> Earth: reduces Pushback Resistance. • <sprite name="feu"> Fire: removes Critical. • <sprite name="eau"> Water: erodes the target. • <sprite name="air"> Air: heals the target's attackers. Can generate {{spell,23876,1::Elemental Combinations}}.

Ranks

Changed

Rank 1

Effects

-50 Pushback Resistance
-15% Critical
20% Erosion
Heals on the attacker: 0% of damage
Changed

Rank 2

Effects

-60 Pushback Resistance
-20% Critical
20% Erosion
Heals on the attacker: 0% of damage

Imprint

Changed

Spells

Description

Consumes the elemental state on the targeted enemy to place a rune in the state's element. On the caster: applies the effects on all enemies. Otherwise: places a rune in the same element as the last rune placed by the caster.
Consumes the elemental state on the targeted enemy to place a rune in the state's element. On the caster: applies the effects on all enemies. Otherwise: places a rune in the same element as the last rune placed by the caster. Using the spell on a free cell is only possible once per turn.

Ranks

Changed

Rank 1

Casts per turn

1
2

Casts per target

0
1

Tribute

Changed

Spells

Name

Quadramental Current
Tribute

Description

Applies effects and inflicts damage on the targeted enemy based on their elemental state: • <sprite name="terre"> Earth: removes MP. • <sprite name="feu"> Fire: reduces the duration of effects on the target. • <sprite name="eau"> Water: erodes the target. • <sprite name="air"> Air: removes AP.
Applies effects on the caster based on the elemental state on the targeted enemy and inflicts damage in the caster's best element: • <sprite name="terre"> Earth: increases MP. • <sprite name="feu"> Fire: applies a shield. • <sprite name="eau"> Water: increases Power. • <sprite name="air"> Air: increases AP.

Ranks

Changed

Rank 1

AP cost

2
3

Critical chance

10
15

Effects

1 MP
150% of level to shield
150 Power
1 AP
21 to 24 best-element damage
-3 MP
16 to 18 Earth damage
Effect duration: -1
16 to 18 Fire damage
20% Erosion
16 to 18 Water damage
-2 AP
16 to 18 Air damage

Critical effects

1 MP
150% of level to shield
150 Power
1 AP
25 to 28 best-element damage
-3 MP
19 to 22 Earth damage
Effect duration: -1
19 to 22 Fire damage
20% Erosion
19 to 22 Water damage
-2 AP
19 to 22 Air damage
Changed

Rank 2

AP cost

2
3

Critical chance

10
15

Effects

1 MP
150% of level to shield
150 Power
1 AP
24 to 27 best-element damage
-3 MP
18 to 21 Earth damage
Effect duration: -1
18 to 21 Fire damage
20% Erosion
18 to 21 Water damage
-2 AP
18 to 21 Air damage

Critical effects

1 MP
150% of level to shield
150 Power
1 AP
29 to 32 best-element damage
-3 MP
22 to 25 Earth damage
Effect duration: -1
22 to 25 Fire damage
20% Erosion
22 to 25 Water damage
-2 AP
22 to 25 Air damage

Hurricane

Changed

Spells

Description

Inflicts Air damage and reduces the target's final damage. Can generate {{spell,23876,1::Elemental Combinations}}.
Inflicts Air damage and removes AP. Can generate {{spell,23876,1::Elemental Combinations}}.

Ranks

Changed

Rank 1

Max range

6
4

Effects

-1 AP
-4% final damage

Critical effects

-1 AP
-4% final damage

Stalactite

Changed

Spells

Description

Inflicts Water damage and removes Dodge. Can generate {{spell,23876,1::Elemental Combinations}}.
Inflicts Water damage and removes MP. Can generate {{spell,23876,1::Elemental Combinations}}.

Ranks

Changed

Rank 1

Effects

-2 MP
-30 Dodge

Critical effects

-2 MP
-30 Dodge

Spells

Description

Triggers one of the caster's runes to apply effects and an elemental state based on its element in an area of effect: • <sprite name="terre"> Earth: reduces the duration of effects on the targets. • <sprite name="feu"> Fire: increases heals received by allies and reduces heals received by enemies. • <sprite name="eau"> Water: applies the Gravity state to targets. • <sprite name="air"> Air: makes allies Unlockable and enemies Unable to Lock.
Triggers one of the caster's runes to apply effects and an elemental state based on its element in an area of effect: • <sprite name="terre"> Earth: reduces the duration of effects on the targets. • <sprite name="feu"> Fire: increases heals received by allies and reduces heals received by enemies. • <sprite name="eau"> Water: applies the Gravity state to targets. • <sprite name="air"> Air: makes allies Unlockable and enemies Unable to Lock. Can generate {{spell,23876,1::Elemental Combinations}}.

Spells

Ranks

Changed

Rank 1

Effects

{{state,Earth}} state
{{state,Water}} state
{{state,Fire}} state
{{state,Air}} state
Changed

Rank 2

Effects

{{state,Earth}} state
{{state,Water}} state
{{state,Fire}} state
{{state,Air}} state
Changed

Rank 3

Effects

{{state,Earth}} state
{{state,Water}} state
{{state,Fire}} state
{{state,Air}} state

Breach

Changed

Spells

Description

Inflicts Earth damage and reduces Pushback Resistance. Can generate {{spell,23876,1::Elemental Combinations}}.
Inflicts Earth damage and removes Range. Can generate {{spell,23876,1::Elemental Combinations}}.

Ranks

Changed

Rank 1

Effects

-2 Range
-60 Pushback Resistance

Critical effects

-2 Range
-60 Pushback Resistance

Spells

Description

Inflicts damage on enemies based on their elemental state, and repels the targets in an area of effect. Also triggers all the caster's runes to repel targets again for each rune triggered. The pushback decreases with each rune.
Repels targets in an area of effect. Also triggers all the caster's runes to repel targets again for each rune triggered. The pushback decreases with each rune.

Ranks

Changed

Rank 1

AP cost

2
1

Critical chance

10
0

Effects

17 to 20 Earth damage
17 to 20 Fire damage
17 to 20 Water damage
17 to 20 Air damage

Critical effects

21 to 24 Earth damage
21 to 24 Fire damage
21 to 24 Water damage
21 to 24 Air damage
Pushes back 2 cells
Triggers runes
Pushes back 1 cell

Name

Tribute
Quadramental Current

Description

Applies effects on the caster based on the targeted enemy's elemental state: • <sprite name="terre"> Earth: increases MP. • <sprite name="feu"> Fire: applies a shield. • <sprite name="eau"> Water: increases Power. • <sprite name="air"> Air: increases AP. Changes the elemental state based on the current state: • <sprite name="terre"> Earth → <sprite name="eau"> Water → <sprite name="feu"> Fire → <sprite name="air"> Air → <sprite name="terre"> Earth
Removes the elemental state on the targeted enemy to apply the opposite state on them: • <sprite name="terre"> Earth <> <sprite name="air"> Air • <sprite name="feu"> Fire <> <sprite name="eau"> Water On an enemy without an elemental state: applies the elemental state of the last rune placed by the caster.

Ranks

Changed

Rank 1

Casts per target

1
0

Effects

{{state,Earth}} state
{{state,Air}} state
{{state,Fire}} state
{{state,Water}} state
Reimburses 1 AP
1 MP
100% of level to shield
100 Power
1 AP

Apprentice

Changed

Achievements · Level 200

Rewards

Changed

#3159

Conditions

Rewards of the achievement Apprentice not claimed

Earner

Changed

Achievements · Level 200

Rewards

Changed

#4025

Conditions

Rewards of the achievement Earner not claimed

Achievements · Level 200

Rewards

Changed

#3173

Conditions

Rewards of the achievement Breadwinner not claimed
Removed

#1137

Experience ratio

0

Kamas ratio

0

Guild points

0

Achievements · Level 40

Objectives

Removed

Air Spark

Name

Air Spark

Criterion

Have completed a challenge against Air Spark
Removed

Water Spark

Name

Water Spark

Criterion

Have completed a challenge against Water Spark
Removed

Fire Spark

Name

Fire Spark

Criterion

Have completed a challenge against Fire Spark
Removed

Earth Spark

Name

Earth Spark

Criterion

Have completed a challenge against Earth Spark