- Encyclopedia
- Spells
- Rise of Sap
Sadida spell
Rise of Sap
Steals HP in the Water element from enemies and heals allies (except the caster) based on the damage inflicted in an area of effect. On Trees: also transforms them into Leafy Trees.
Steals HP in the Water element from enemies and heals allies (except the caster) based on the damage inflicted in an area of effect. On Trees: also transforms them into Leafy Trees.
4
AP
Characteristics
Range
0 – 6
Modifiable
Critical
25%
Base chance
Casts
1
Per turn
Cooldown
—
None
Effects
Normal hit
24 to 27 Water steal
Heals 50% of damage inflicted
{{state,Leafy}} state (until the end of the fight)
Critical hit
29 to 33 Water steal
Heals 50% of damage inflicted
{{state,Leafy}} state (until the end of the fight)
Spell levels
Rank
Level
Range
Damage
AP
Rank 1
100
0–6
24–27
4
Rank 2
167
0–7
30–34
4
